123. Jump Game
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Problem
You are given an integer array nums. You are initially positioned at the array’s first index, and each element in the array represents your maximum jump length at that position.
Return true if you can reach the last index, or false otherwise.
Example 1:
Input: nums = [2,3,1,1,4]
Output: true
Explanation: Jump 1 step from index 0 to 1, then 3 steps to the last index.
Example 2:
Input: nums = [3,2,1,0,4]
Output: false
Explanation: You will always arrive at index 3 no matter what. Its maximum jump length is 0, which makes it impossible to reach the last index.
Constraints:
1 <= nums.length <= 10^40 <= nums[i] <= 10^5
Solution
Approach 1: Greedy (Forward)
The key insight is to track the furthest position we can reach. If at any point we can’t progress further, we can’t reach the end.
Implementation
class Solution:
def canJump(self, nums: List[int]) -> bool:
max_reach = 0
for i in range(len(nums)):
# If current position is beyond our reach, can't proceed
if i > max_reach:
return False
# Update furthest position we can reach
max_reach = max(max_reach, i + nums[i])
# Early exit if we can reach the end
if max_reach >= len(nums) - 1:
return True
return True
Approach 2: Greedy (Backward)
class Solution:
def canJump(self, nums: List[int]) -> bool:
# Start from the end, track the leftmost position that can reach end
goal = len(nums) - 1
for i in range(len(nums) - 2, -1, -1):
# If we can reach goal from position i
if i + nums[i] >= goal:
goal = i
return goal == 0
Approach 3: Dynamic Programming
class Solution:
def canJump(self, nums: List[int]) -> bool:
n = len(nums)
dp = [False] * n
dp[0] = True
for i in range(n):
if not dp[i]:
continue
# From position i, mark all reachable positions
for j in range(1, nums[i] + 1):
if i + j < n:
dp[i + j] = True
return dp[n - 1]
Complexity Analysis
Greedy Approaches:
- Time Complexity: O(n), single pass through array.
- Space Complexity: O(1), constant extra space.
DP Approach:
- Time Complexity: O(n * k), where k is average jump length.
- Space Complexity: O(n) for dp array.
Key Insights
-
Greedy Optimality: Tracking furthest reachable position is sufficient - we don’t need to track all possible paths.
-
Forward Scan: At each position, update the maximum index we can reach from that position.
-
Backward Scan: Work backwards from the end, finding the leftmost position that can reach our current goal.
-
Early Termination: If at any point we can reach the last index, return true immediately.
-
Unreachable Detection: If current position is beyond our maximum reach, we can’t proceed further.
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Greedy Choice Property: Always extending our reach as far as possible is optimal.